Another possible route is to use EEGs which is Electroencephalogram simply put it’s basically Ready Player One (or I think that’s what it was called) which this has already been done where a man who hadn’t been able to walk for FIVE YEARS walked for the first time since being paralyzed. Who knows. I don't think the future tech would be able to represent things like balance and anything else related to movement tbh. Just to clarify: we're talking about having a strong enough practical understanding of the human brain and nervous system to intercept signals coming from the brain to control our muscles and use them instead for input, as well as be able to intercept the firing of sensory neurons and replace the signals with our own. But certainly not in the next 20 years. ――Full dive VR technology has been completed and we can meet Vtuber.... more>> KR (2.9) Ranker’s Return. Fulldive Browser is a cash rewards browser that earns you money & … While it seems vastly unlikely that in the next two years we will see such an advanced system as SAO’s NerveGear, the concept of Full Dive technology is no longer confined to the realms of fiction. Aug 9, 2018 @ 3:25pm Not currently, no. It is not possible for you to ever experience full dive within your human lifetime. Chafalleiro likes this. The Matrix uses a hard wire to the brain. Virtual reality is not that revolutionary of an invention. Some of the required technologies that we need to achieve the Full Immersion in Virtual Reality would be, for starters, fiber optics, quantum computing and brain interfacing. We have a sense in the ‘SENTIR’. So I've been watching an Anime called Sword Art Online and we are up to episode 17. Fulldive is a virtual reality platform for the masses. VIRTUAL REALITY ... As you dive into the Fulldive world, you can see what the world is watching and saying so you never … Fulldive is a virtual reality platform for the masses. Will Full Dive VR be possible in my lifetime? Ready Player One or The Matrix? Each one with 5 years of time to complete a desired phase of the Full Dive Virtual Reality project. What principles of biology and technology do we not understand fully enough in order to develop "full-dive" VR? A deep dive with a consciousness is going in to a system be iffy. Disclaimer: - Since Fulldive content is user-supplied, it may contain mature or adult content. Once that is done you can attempt to connect two people in one shared space the exact way it is done now through networks. The 2045 initiative has four stages or milestones comprising 30 years in total. But still this is not a full dive VR , now research is already being done about this and there are all the prerequisites to argue that in 10-20 years it will be quite relevant. Full Dive Technology Co.,Ltd develop and advance the technology for communicating sensory information. Let's just say that full dive is a soft sci-fi. This provides time dilation which allows us to solve insane problems which could speed up advancements basically like ai would do because it's running faster than reality. I want to fly around and shoot kamehamehas with Goku, have lightsaber fights while infiltrating the death star, move up the ranks in a prestigious mmorpg guild, etc. The field of Full Dive VR is as extensive as imagination can be and the person or company to develop this technology will definitely be the richest and most powerful in the world. Basically, you put a helmet with various sensors on your head and these sensors can magically read your brainwaves. But I predict Virtual reality itself won’t become mainstream until … Our Value is to give people a premium reality experience. Including allowing old, bedridden patients to inhabit robotic bodies. A subforum for the discussion of the science and technology depicted in the fictional animated TV series Sword Art Online I do expect that in the next 30 years we will have the technology to build a BMI capable of full dive VR but thats based on the singularity happening. You're not trying to use a prosthetic limb to work along with the rest of your body, you don't need to move at all in this situation so what you can do is stimulate the part of your brain which releases the paralysis chemicals while you sleep. Every 6 months or so I always get interested in the idea of full-dive VR (VR like how its seen in SAO, a game where they are fully put into the enviornment without needing to walk around in a room in your house) again and I always look up if its possible by the 2020s but the question i never see answered is if it'll be available at all in … One's too idealistic and this one is too pessimistic. The software analyzes the data to figure out what should be happening in a game. I'm not expecting much from remote connection as input/output seems crazy unlikely or slow. Here’s what I think will happen by 2025: * All or most of the hardware issues holding back VR today will be resolved. Relevance. Its within our reach here in the next 10-20 years, for a basically full dive experience, close to SAP thats within our reach here in 5-10 years. That being said I think you really lowball how fast an ASI would get things done, it is basically god on Earth. (5) Eye-tracking and facial expressions built in for full natural communication Companies like Pupil Labs and Tobii provide eye tracking hardware add-ons and software to VR/AR headsets. HaptX already showed they had a force feedback suit that lets you walk around. Answer Save. It's impossible to predict technology beyond the 20-ish year mark. Joined: Jun 3, 2018 ... we make speculations of how it can exist in our fictions. Singularity expected anytime between late 2020s to sometime in 2040s but many think 2030s might be the date. The simplest way to do this is interrupt and replace the signal from the eye to your brain. SENTIR helps you get a wonderful experience. In general there are already Virtual Reality headsets (that have nothing to do with SAO), that let you travel worlds and jump around.Similar to what happens in the Anime of Sword Art Online.. Thank you for the great explanation :) I am always so excited whenever i hear someone talk about if it'll be possible in our lifetimes but looking at the VRMMOs we have now... (Orbus) it seems we are quite awhile from that possibility ;-; . Watch 360 immersive videos in VR, play all videos on your phone like in a movie theater, browse anything on the internet in VR, store and access your 360 photos, access all VR applications on your phone, and much more! To sum it up, to get from augmented reality to what I believe is the next stage: full-dive, it would take us 8 more years to get from 2019 to full-dive in 2027 at the rate of which we are going right now. Set in 2022, the technology explored in Sword Art Online may not be too far off. Andy T. Lv 7. the type was your body is asleep and your mind is the only thing working then this will take longer. Pretty cool stuff nevertheless. You may think that the growth of virtual reality puts us close to full dive as the next realistic step. ... Another possible route is to use EEGs which is Electroencephalogram simply put it’s basically Ready Player One (or I think that’s what it was called) which this has already been done where a man who hadn’t been able to walk for FIVE … Thanks. discussion So to start, I am a 17 year old who loves fiction (Anime, Movies, etc) and I want nothing more than to be able to experience these worlds for myself. Our brain is fully capable of creating near infinite and finely detailed reality as it does it every second it's awake. Full Dive VR is a full immersion virtual reality experience in which people would immerse themselves in virtually created environments like those from video games. But for now the VR we do have is fun, so I guess there's that. Maybe not in the way portrayed in the anime, but it's possible something similar will exist for consumers. It'll probably be here in your 20's (25-29) or 30's. Watch 360 immersive videos in VR, play all videos on your phone like in a movie theater, browse anything on the internet in VR, store and access your 360 photos, access all VR applications on your phone, and much more! Maybe during the 2020s, it won't be possible to emulate visual/audio info in the brain, but it will be possible to interpret and emulate muscle movement in the brain. However, despite all this progress, no one would mistake a virtual environment for the real world. My estimates are ready player one level tech and adoption within 5 to 20 years while BCI are being developed. discussion. Brain-computer interface systems like Neurable’s VR game Awakening uses an electrode-laden headband, connected to an HTC Vive HMD, to track brain activity. Everything pertaining to the technological singularity and related topics, e.g. My local game is slightly different than yours, the code interprets the difference and chooses what the final outcome should be. We'll get news about advancements but nothing consumer ready for a decade. Today, VR headsets are, for the most part, still very expensive and require additional expensive hardware, like a gaming PC or a PlayStation 4. Immersive virtual reality is the theoretical holy grail of future technologies. 361 Chapters Every 1.2 Day(s) 2481 Readers 10 Reviews 02-16-2021. This is the idea that The Matrix trilogy is based on. To make a full dive VR possible, computers must detect, process, and output vast amounts of data in real-time. So far, EEG helmets are bulky as they require 11-16 electrodes that also must be wet before being mounted onto user’s head. I will check out that book, thanks for the recommendation! Tactile is also too hard to do in all three dimensions with all possible tactile stimuli (dry/wet/metal/fuzzy/coarse/smooth). Yea well we do have treadmills now that go 360° and they look cool but from what I've seen they aren't available to the public yet(?) If the singularity does not pan out as people here hope I still think that 100 years is enough time that you could see that tech developed without any AI or super intelligence breakthroughs. Not to mention doing so in a way that's convenient for mass production. Say $500k in today’s money so in 2045 money may be over $1 million. SENTIR helps you get a wonderful experience. Companies have been working on neural links for years. It was an optimistic estimate as consumers and hardware alike have required a transition and a… Such power could only be achieved on quantum computers. In 2017, the MIT Technology Reviewwrote that only one year later this technology could be mainstream and picked up by VR arcade companies. I'm excited though lol. (yes like SAO!)? Unless we figure out a way to stimulate the brain directly for tactile and find some way to trick our balance organs (primarily those in your ears), that's not happening. Is 'full dive' VR possible? Press question mark to learn the rest of the keyboard shortcuts. You could have fully lucid dreams and basically create a single player experience long before anyone writes a single line of code and makes you experience their creation. Is full dive VR possible? Identical technology would be used for lots of things including perfect cybernetic limbs, eyes, ears, etc. The simplest way to do this is interrupt and replace the signal from the eye to your brain. Share on reddit. Caveats: A decade is a long time. but this comes with it problem like how safe it is. Getting some of this tech through the CPSC might be difficult though. Given that I think a singularity will occur before either of these happen, it is a total random change as to which one will happen first. Full-dive VR is pie-in-the sky technology, and I wouldn't expect to see any significant developments on that front for a least a few decades. Full-dive VR is science fiction, literally straight out of a fiction novel. Hard wired seems like how we will go about doing it for at least a few hundred years. The Full Dive concept was an entirely immersive virtual reality experience. I remember watching a video saying that it can make discoveries similar to the significance of the discovery of blood types, every 5 seconds. Which it's very likely that you will see AI so it's likely that you will see full VR. November 2018. I don't think you need to fully intercept the signals to move your muscles.